Post by Phelsumania on Feb 11, 2013 16:33:35 GMT
Warning long list below:
Been testing out the N64 Compatability, ive ony used n64oid so far and i am rather impressed
GamesTested
1080 Snowboarding Runs well but has black flashing screen which ruins it
Automobile Lamborghini: Runs very well with slight fps drops now and then but very playable Banjo Kazooi: Runs with slight fps drops but very playable
Banjo Tootie: fails to load rom
Body harvest: runs at the high 40/low 50 fps with graphical glitches
Castlevania:Playable with fps drops
Didy Kong Racing: Runs really well with slight fps drops now and then
Exciebike 64: locks up before entering menu
Extreme-G: Runs at full fps with full audio, only a slight graphical error with the lower screen boarder
F-1 Grand Prix: Runs at full fps with very slight audio lag now and then
F-Zero X: Runs Quits out of game straight away
golden eye: runs amazing for handheld emulated n64 game, does drop fps now and then but more than playable
Legend Of zelda -Majoras Mask: Runs at full fps with very slight audio lag at start cut scene, but game is full fps and full audio can drop if there are multiple enemy’s on screen but it runs really well
Legend Of zelda _ocarina of time: Runs at full fps,audio can drop if there are multiple enemy's on screen but it runs really well
Lego Racers- opening audio lags, in game is fine, runs full fps however opponents are invisible until your close to them ( there shadows do sho though so you do know where they are)
Lylat Wars: Runs flawlessly, full fps and no audio lag
Mario Golf: Graphical glitches, screen is black unless moving your aim
Mario Kart 64: Runs at full fps and audio in game
Mario Party: Runs full fps with audio screen flashes black now and then ( just a quick flash though)
Mario Tennis: Not quite full fps and audio and slight graphical glitches, it is playable though, just not silky smooth
Micro-Machines 64 – Runs full fps and full audio
Mystical Ninja: Runs at full fps with slight audio lag
NHL 99: Runs at full fps with the slightest of sound lag
Nuclear Strike: Quits when starting new game
Perfect Dark: Full FPS and Full audio
Premier Manager 64: Runs well but with the most awful sounding audio glitch (lots of load static)
Quake 64: Runs at full fps but firing weopon causes a grey shaded screen to overlap the game
Rayman 2: Locks up at a black screen with audio on a loop
Ready 2 rumble boxing: funs full fps with the slightest of drops now and then with graphical glitches at menu and player select, but in the game itself graphics are fine
Resident Evil 2: in the game only a black screen is visable, however when pausing the game all menus appear fine. Also no audio
Road Rash 64: audio glitches at main menu, but the game itself plays at full fps with audio
Roadsters Trophies: Not quite full fps but more than playable and has slight audio lag
San Fransico Rush: Runs at full fps with full audio in game, the main menu doe have audio lag also main game has a black boarder
South Park: Runs at full fps with audio
South Park Rally: Runs at near full fps with audio and slight fps drops npow and the (playable but not smooth)
Star Wars Rouge squadron: Major graphics error/glitches at menu and goes to a black screen in game
Star wars episode 1 battle for naboo: only get a black screen
Star Wars episode 1 Racer: Runs at rull fps with audio, and has slight minor graphical glitches
Super Mario 64: Runs at full fps no lags and nubs work great (easy to walk etc)
Super Smash brothers: Runs at full fps with audio
Tony hawks pro skater 2: runs at full fps with audio, has audio lag when knocking over in game object such as barrels
Top Gear Overdrive: Runs at full fps until your close enough to perform an overtake where the frame rate drops, once overtaken opponent fps goes back to full speed
Turok Dinosor Hunter: Runs at Full fps and audio with graphical glitches when scaling vines
Wave Race 64: runs at near fps and audio but wave sound effects are tinny sounding
WWF: No Mercy runs at full fps with slight audio and fps drops on occasions
wwf wrestlemania 2000: runs at full fps with slight audio and fps drops on occasions
Yoshis story: Runs at full Fps with sound
I spent approximately 4 hour testing these games and had a full battery to start with, I also had wifi and max screen brightness enabled so it seems plausible that it it should be possible to get around 5 hour game play oit of n64 emulation with sensible settings and screen brightness before the s7300 should require a charge.
I am incredibly impressed by how my runs near perfect and how many games run I was only expecting a small hand full to be full fps and a small handfull to be playable. Once ive recharged my s7300 I will retest the games which didnt run correctly on N64OID on Mupen64 AE and see if they run on that because it is a very good emu indeed and on my other android devises does run games N64OID would not.
Been testing out the N64 Compatability, ive ony used n64oid so far and i am rather impressed
GamesTested
1080 Snowboarding Runs well but has black flashing screen which ruins it
Automobile Lamborghini: Runs very well with slight fps drops now and then but very playable Banjo Kazooi: Runs with slight fps drops but very playable
Banjo Tootie: fails to load rom
Body harvest: runs at the high 40/low 50 fps with graphical glitches
Castlevania:Playable with fps drops
Didy Kong Racing: Runs really well with slight fps drops now and then
Exciebike 64: locks up before entering menu
Extreme-G: Runs at full fps with full audio, only a slight graphical error with the lower screen boarder
F-1 Grand Prix: Runs at full fps with very slight audio lag now and then
F-Zero X: Runs Quits out of game straight away
golden eye: runs amazing for handheld emulated n64 game, does drop fps now and then but more than playable
Legend Of zelda -Majoras Mask: Runs at full fps with very slight audio lag at start cut scene, but game is full fps and full audio can drop if there are multiple enemy’s on screen but it runs really well
Legend Of zelda _ocarina of time: Runs at full fps,audio can drop if there are multiple enemy's on screen but it runs really well
Lego Racers- opening audio lags, in game is fine, runs full fps however opponents are invisible until your close to them ( there shadows do sho though so you do know where they are)
Lylat Wars: Runs flawlessly, full fps and no audio lag
Mario Golf: Graphical glitches, screen is black unless moving your aim
Mario Kart 64: Runs at full fps and audio in game
Mario Party: Runs full fps with audio screen flashes black now and then ( just a quick flash though)
Mario Tennis: Not quite full fps and audio and slight graphical glitches, it is playable though, just not silky smooth
Micro-Machines 64 – Runs full fps and full audio
Mystical Ninja: Runs at full fps with slight audio lag
NHL 99: Runs at full fps with the slightest of sound lag
Nuclear Strike: Quits when starting new game
Perfect Dark: Full FPS and Full audio
Premier Manager 64: Runs well but with the most awful sounding audio glitch (lots of load static)
Quake 64: Runs at full fps but firing weopon causes a grey shaded screen to overlap the game
Rayman 2: Locks up at a black screen with audio on a loop
Ready 2 rumble boxing: funs full fps with the slightest of drops now and then with graphical glitches at menu and player select, but in the game itself graphics are fine
Resident Evil 2: in the game only a black screen is visable, however when pausing the game all menus appear fine. Also no audio
Road Rash 64: audio glitches at main menu, but the game itself plays at full fps with audio
Roadsters Trophies: Not quite full fps but more than playable and has slight audio lag
San Fransico Rush: Runs at full fps with full audio in game, the main menu doe have audio lag also main game has a black boarder
South Park: Runs at full fps with audio
South Park Rally: Runs at near full fps with audio and slight fps drops npow and the (playable but not smooth)
Star Wars Rouge squadron: Major graphics error/glitches at menu and goes to a black screen in game
Star wars episode 1 battle for naboo: only get a black screen
Star Wars episode 1 Racer: Runs at rull fps with audio, and has slight minor graphical glitches
Super Mario 64: Runs at full fps no lags and nubs work great (easy to walk etc)
Super Smash brothers: Runs at full fps with audio
Tony hawks pro skater 2: runs at full fps with audio, has audio lag when knocking over in game object such as barrels
Top Gear Overdrive: Runs at full fps until your close enough to perform an overtake where the frame rate drops, once overtaken opponent fps goes back to full speed
Turok Dinosor Hunter: Runs at Full fps and audio with graphical glitches when scaling vines
Wave Race 64: runs at near fps and audio but wave sound effects are tinny sounding
WWF: No Mercy runs at full fps with slight audio and fps drops on occasions
wwf wrestlemania 2000: runs at full fps with slight audio and fps drops on occasions
Yoshis story: Runs at full Fps with sound
I spent approximately 4 hour testing these games and had a full battery to start with, I also had wifi and max screen brightness enabled so it seems plausible that it it should be possible to get around 5 hour game play oit of n64 emulation with sensible settings and screen brightness before the s7300 should require a charge.
I am incredibly impressed by how my runs near perfect and how many games run I was only expecting a small hand full to be full fps and a small handfull to be playable. Once ive recharged my s7300 I will retest the games which didnt run correctly on N64OID on Mupen64 AE and see if they run on that because it is a very good emu indeed and on my other android devises does run games N64OID would not.